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This is the tutorial area. This is where all players will begin their adventure. Talk to the villager, and begin your journey. The area is very straight-forward.

Once you are at the end of the tutorial area, speak with Villager Herman to complete the quest and obtain your reward. Then, click the red block to go to spawn.

In spawn, you will see a portal to the market, and a teleporter crystal that will take you to the many areas of the world.

Inside the market, you will find many vendors. Many of these are copies of vendors from other game zones. The shops for new players are clearly marked.

From the spawn room, you can teleport to the town. From here, you will find every other area in the game. 

Areas in the town are marked on the map (press X to open). This will help you remember how to get to various areas.

The first area you will end up in is the library. Behind the room you spawn in, there is a building with a quest to navigate the library and find a lost skull.

The nest area after that, is the hotel. As with all areas in the town, you will have to find the villager who will give a quest to find some lost orbs in here.

The Asylum is the next area. There is a villager in town with a quest or this zone, as well as a quest-giver located inside.

The lost Forest is next. A villager in town will give a quest to find a missing bag in here, and another will want you to find some dark shrines.

Next up is the Jailhouse. A villager in town will ask you to slay a boss in here, and there is a quest inside that will unlock the 2nd floor of the building when complete.

The Haunted Mine is the final area located in the main town. Villagers inside will give you many quests, including one to slay a boss at the end of the Mine.

Now it is time to leave the town. The Lost City is next. This is a large area, with many sub-zones that players will have to investigate. This area has no bosses.

The starting area just has some ruined buildings and other odd structures. The first quest will have you search this area for an item.

The next item you will need to search for can be found in the Hospital. This building has an odd layout and many monsters.

Next will be the Church. This small building can be accessed by crossing the gap surrounding it from the north side. 

The Old Town is next. There are several buildings here. Some have treasure, others hide something entirely different...

The final area in this zone is the castle to the far north. This building contains winding halls and many hidden areas. The final quest item is inside.

The next area is accessed from the main town as usual. This will be the ghost town.

There are many quests to collect in the room you start in. There are many buildings to explore, some of which can be tricky to access. 

Past the Ghost Town lies the Mansion. This area leads to the lair of the Godly Horror, the boss of the Ghost Town. A villager outside has a quest to kill the boss.

Back in the main town, you will find the Sewage Plant. Inside is a large pipeline that will lead to the next zone.

Welcome to the Sewers. This area has a single quest at the beginning, and acts as a transitional area to the next zone. 

Through the sewers, you will find the Cinnibal Village. Many villagers with quests can be found around the fire as seen in the picture above.

Back at the main town, you will find the entrance to the Castle of Origin in the south-east corner of the map.

This is a very large zone. You will find villagers with many quests inside the main part of the castle, scattered throughout many rooms. 

Some quests will lead you to a very dangerous area: the basement level of the castle. You can find this by folowing the redstone torches outside the castle.

Inside the dungeons below the castle, there are no quest-givers. There are many scientists to speak to, who will tell you many new things about the world you are in.

Through the dungeons, you will find the Old Lab. This is where it all began, and the horrors were created. A powerful boss awaits you at the end... the Origin Horror.

The next area is the Rutherford Asylum. This is located in the north-west corner of the main town. 

Inside the Asylum, you will find many quest givers and shops. Explore this large building to find lots of currency. But, beware The Grinder... he is always waiting...

In the far north of the Rutherford Asylum, you will find a blood-soaked tunnel. This leads to the forest behind the Asylum, where many dangers await.

Through the forest, you will find the entrance to the abandoned B-Wing of the asylum.

Throught the B-Wing, you will find many monsters, and more importantly, a powerful boss. There is also a valuable lottery chest at the end, before the boss room.

Another area of note, is the Dungeons. This area spans in difficulty from beginning areas to being slightly harder than the ghost town. This is a great area to earn gear.

A very important area, is the Title Room. You can access this room from the beginning of the game. By speaking to the NPCs in a room in order, assuming you have the quests required finished (as indicated by their names), you will unlock the teleport in the room, which will bring you to a small room in which you will be rewarded a title that states you have cleared that entire tier of the game. 

Players will need to finish a tier before moving on to the next one, so if you want a Tier 3 title, you must finish every quest in tier1-3. 

for example, as seen in the photo above, to unlock the Tier 1 title, a player would have to have finished all of the quests detailed by the names of these NPCs. Then, they would speak to the "Explore the Area" NPC, then the "Lost Skull" NPC, and so on until they have spoken to all of them. The teleporter would then unlock, and they could teleport to the room with the title reward inside. After this, they could move on and do the same in the Tier 2 room, etc.

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